About

Twenty-four years of Adapting

We started in 2002 building Flash experiences, ActionScript applications, and custom training programs. As technology changed and our clients’ needs evolved, so did we. Today, our work spans web applications, video and photography, and AI technology consulting. Different tools, same philosophy: do the work well and treat people right.

Our Story

How we got here

When we started back in 02, we were building Flash websites and Custom experiences with video and actionscripting. Back then, the work itself became the classroom. Every project taught us something about creating things that lasted, adapting as businesses changed, and building systems clients could truly own.

As technology evolved and our clients’ needs changed, so did we. The experiences we had been building led naturally into content management websites, web applications, and corporate video and photography. And, the long term relationships we had with our clients led to consulting. AI became another tool to understand and apply thoughtfully, for our internal processes as well as client solutions. None of it came from a grand plan to become a bigger agency. We simply followed the work and the people who trusted us with it.

Today, we build solutions, create visual stories, and help organizations make sense of emerging technologies. Our small core team handles the majority of the work, supported by trusted specialists when a project calls for expertise we don’t keep in-house every day.

The tools have changed many times since 2002. The approach hasn’t: do the work well, treat people right, and leave clients better off than we found them.

In 2027, we’ll cheers to twenty-five years. Then we’ll get back to work.

How We Think

A few ideas we keep coming back to.

Twenty-plus years of doing this work has distilled things down to a handful of principles. They aren’t slogans. They’re the ideas that shape how we staff projects, communicate with clients, and make decisions when things get complicated.

i.

Small by design.

We’ve stayed small because the work is better that way. Fewer handoffs. Fewer surprises. More accountability. The people you talk to are the people doing the work.

ii.

Communication over process.

Most problems happen at the seams between teams. We try to remove the seams. Direct conversations, plain language, and the discipline to surface tough news early keep projects moving.

iii.

Clients should own what they pay to build.

We believe ownership should be straightforward. Code lives in repositories you control. Media is delivered through systems you own. We want clients to feel empowered, not locked in.

iv.

Speak to every level.

Every project has different audiences. Board members, department heads, engineers, and end users all need the same truth, just framed in ways that make sense to them. Adjusting the conversation without changing the message keeps everyone aligned.

The Network Model

Depth without the overhead.

We’ve never believed every answer has to live under one roof. Our core team handles the work that connects most projects. When specialized expertise is needed, we call on a trusted network of partners we’ve worked alongside for years.

The result is simple: clients get the right people for the job, not the people who happen to be on payroll. That means more depth, less overhead, and specialists who practice their craft every day.

Ownership

Built for clients, owned by clients.

We believe clients should own what they pay to have built. Applications, photographs, videos, and other deliverables are provided with clear ownership rights defined in our agreements. Code lives in repositories you can access, and media is delivered through systems you control. We want clients to feel empowered, not dependent.

When we create generic tools or improvements that belong in the open-source world, we contribute them back to the communities that made them possible.

Trust isn't something we negotiate.
It's where we start.

The Team

Small team.
Big Experience.

Keeping the core team small isn’t a constraint. It’s a choice. The people on this page are the same people you’ll work with throughout the project. The result is fewer handoffs, more accountability, and the kind of continuity that’s hard to find in larger organizations.

And yes, our Chief Canine Officer takes her role very seriously.

Robbie

Chief Executive Director


Robbie has spent more than two decades helping organizations adapt to changing technology without losing sight of the people using it. She works across business strategy, technical architecture, content, and AI workflows, and remains actively involved from strategy through delivery.

A longtime speaker, educator, and advocate for practical and open source technologies, she also leads OSTraining, Media A-Team’s sister company focused on web and custom training.

Mikall

Chief Creative Director


Mikall has built a career around helping ideas take shape. Her experience spans graphic arts, photography, video production, and web design, giving her a unique ability to see projects from both a creative and practical perspective.

Whether she’s developing a script, planning a shoot, directing interviews, editing footage, or refining the details, she brings curiosity, craftsmanship, and a storyteller’s eye to every project. Her philosophy is simple: good creative should feel authentic, communicate clearly, and help people connect with the story being told.

Hugh

Senior Lead Developer


Hugh has enjoyed a thirty-year career in programming and network management, and he still approaches every project with the curiosity of someone who loves the craft. He leads engineering on Media A-Team’s application builds, bringing deep experience in Laravel, Filament, and modern PHP architecture.

He believes good software should be maintainable, understandable, and built to last. When he’s not at the keyboard, you’ll likely find him at another set of keys, playing his beloved Hammond organ.

Mike

Front End Developer


Mike has spent years refining the art of front-end development and is our resident expert when it comes to CSS. Equal parts craftsman and detective, Mike has a knack for tracking down browser quirks and code mysteries that stump everyone else.

Lately, he’s been expanding into backend development, proving that curiosity is one of his greatest strengths. When the columns don’t line up, the spacing feels off, or the typography isn’t quite right, Mike is usually the one who brings everything back into alignment.

Dan

Software Engineer


Dan brings deep cross-stack experience and a passion for building tools that simplify complex problems. As one of the founders of Filament, a framework we rely on heavily in our Laravel work, he has helped shape tools used by developers around the world.

We bring Dan in for specialized projects, complex integrations, and second-opinion architecture reviews. He has a knack for finding elegant solutions and making difficult problems feel approachable.

Luna

Chief Canine Officer


Like most standard poodles, Luna values intelligence, adaptability, and strong relationships. She believes curiosity beats panic, every good conversation deserves a warm greeting, and difficult problems are easier to solve after a walk.

Her leadership style consists primarily of thoughtful observation and well-timed tail wags.

Want to Work Together?

Tell us where you are.
We'll tell you what we'd do.

A discovery meeting costs nothing and clears most things up faster than a brief. Or send the brief — whatever works. Either way, we'll be honest about what fits, what doesn't, and where we'd start.

Est. 2002 · Texas · ateam@mediaateam.com
A Quiet Milestone
25 years

A Quarter of a Century...

We never set out to last twenty-five years. We set out to do the work well and treat people right, one project, one client, and one deliverable at a time. The years took care of themselves. In 2027, we’ll mark twenty-five years, then get back to work.